Class BedrockShaderEmission

java.lang.Object
com.viaversion.viafabricplus.bedrock.render.BedrockShaderEmission

public final class BedrockShaderEmission extends Object
Retains the native inverse-alpha mask when a shader pack replaces the actor shader.
  • Field Details

    • PIPELINES

      public static final List<com.mojang.renderpearl.api.pipeline.RenderPipeline> PIPELINES
  • Method Details

    • bodyPipeline

      public static com.mojang.renderpearl.api.pipeline.RenderPipeline bodyPipeline(com.mojang.renderpearl.api.pipeline.RenderPipeline emission)
      The additive draw must use the same pack vertex stages as its depth-writing body.
    • passes

      public static List<BedrockShaderEmission.Pass> passes(net.minecraft.client.renderer.rendertype.RenderType type)
    • clear

      public static void clear()