Class BedrockShaderEmission
java.lang.Object
com.viaversion.viafabricplus.bedrock.render.BedrockShaderEmission
Retains the native inverse-alpha mask when a shader pack replaces the actor shader.
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Nested Class Summary
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic com.mojang.renderpearl.api.pipeline.RenderPipelinebodyPipeline(com.mojang.renderpearl.api.pipeline.RenderPipeline emission) The additive draw must use the same pack vertex stages as its depth-writing body.static voidclear()static List<BedrockShaderEmission.Pass> passes(net.minecraft.client.renderer.rendertype.RenderType type)
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Field Details
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PIPELINES
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Method Details
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bodyPipeline
public static com.mojang.renderpearl.api.pipeline.RenderPipeline bodyPipeline(com.mojang.renderpearl.api.pipeline.RenderPipeline emission) The additive draw must use the same pack vertex stages as its depth-writing body. -
passes
public static List<BedrockShaderEmission.Pass> passes(net.minecraft.client.renderer.rendertype.RenderType type) -
clear
public static void clear()
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