Class BedrockShaderAlpha
java.lang.Object
com.viaversion.viafabricplus.bedrock.render.BedrockShaderAlpha
The material of the GPU pipeline being bound, rather than the shared shader program.
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Field Details
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OPAQUE_REFERENCE
public static final float OPAQUE_REFERENCE- See Also:
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Method Details
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reference
public static float reference(float fallback) -
bind
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masked
public static boolean masked() -
playerFade
public static boolean playerFade() -
bind
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bind
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