Class BedrockPlayerSkins
java.lang.Object
com.viaversion.viafabricplus.bedrock.render.BedrockPlayerSkins
Owns client textures and geometry for Bedrock player appearances.
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Method Summary
Modifier and TypeMethodDescriptionstatic voidaccept(com.viaversion.viaversion.api.connection.UserConnection connection, UUID playerUuid, net.raphimc.viabedrock.protocol.model.SkinData skin) static voidclear()static net.minecraft.client.renderer.entity.player.AvatarRenderer<?> static net.minecraft.client.renderer.entity.player.AvatarRenderer<?> renderer(net.minecraft.world.entity.player.PlayerSkin skin) static voidrendererContext(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context) static net.minecraft.world.entity.player.PlayerSkin
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Method Details
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accept
public static void accept(com.viaversion.viaversion.api.connection.UserConnection connection, UUID playerUuid, net.raphimc.viabedrock.protocol.model.SkinData skin) -
skin
public static net.minecraft.world.entity.player.PlayerSkin skin(UUID playerUuid, net.minecraft.world.entity.player.PlayerSkin fallback) -
renderer
public static net.minecraft.client.renderer.entity.player.AvatarRenderer<?> renderer(UUID playerUuid) -
renderer
public static net.minecraft.client.renderer.entity.player.AvatarRenderer<?> renderer(net.minecraft.world.entity.player.PlayerSkin skin) -
rendererContext
public static void rendererContext(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context) -
clear
public static void clear()
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