Record Class BedrockActorTint

java.lang.Object
java.lang.Record
com.viaversion.viafabricplus.bedrock.render.BedrockActorTint
All Implemented Interfaces:
net.minecraft.client.renderer.DynamicGpuDataStorage.DynamicGpuData

public record BedrockActorTint(float red, float green, float blue, float alpha) extends Record implements net.minecraft.client.renderer.DynamicGpuDataStorage.DynamicGpuData
Immutable native color-mask input for one prepared actor draw.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
  • Constructor Summary

    Constructors
    Constructor
    Description
    BedrockActorTint(float red, float green, float blue, float alpha)
    Creates an instance of a BedrockActorTint record class.
  • Method Summary

    Modifier and Type
    Method
    Description
    float
    Returns the value of the alpha record component.
    float
    Returns the value of the blue record component.
    final boolean
    Indicates whether some other object is "equal to" this one.
    float
    Returns the value of the green record component.
    final int
    Returns a hash code value for this object.
    palette(net.raphimc.viabedrock.api.model.NativeActorMessage.Colors colors)
     
    float
    red()
    Returns the value of the red record component.
    final String
    Returns a string representation of this record class.
    void
    write(ByteBuffer buffer)
     

    Methods inherited from class Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

  • Constructor Details

    • BedrockActorTint

      public BedrockActorTint(float red, float green, float blue, float alpha)
      Creates an instance of a BedrockActorTint record class.
      Parameters:
      red - the value for the red record component
      green - the value for the green record component
      blue - the value for the blue record component
      alpha - the value for the alpha record component
  • Method Details

    • palette

      public static Optional<BedrockActorTint> palette(net.raphimc.viabedrock.api.model.NativeActorMessage.Colors colors)
    • write

      public void write(ByteBuffer buffer)
      Specified by:
      write in interface net.minecraft.client.renderer.DynamicGpuDataStorage.DynamicGpuData
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with the compare method from their corresponding wrapper classes.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • red

      public float red()
      Returns the value of the red record component.
      Returns:
      the value of the red record component
    • green

      public float green()
      Returns the value of the green record component.
      Returns:
      the value of the green record component
    • blue

      public float blue()
      Returns the value of the blue record component.
      Returns:
      the value of the blue record component
    • alpha

      public float alpha()
      Returns the value of the alpha record component.
      Returns:
      the value of the alpha record component